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Post by Imperial Doctor on Jul 6, 2020 17:36:22 GMT -4
if you were a clanner scientist in the 2800's and your clan had given you instructions to improve older star league designs that your tourman had in abundance (think locust to locust IIC, orion to orion IIC, etc) how might you fine tune the panther for the benefit of your clans glory?
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Post by Bushwacked on Jul 12, 2020 10:27:13 GMT -4
I will take a stab at this, what do you think?
Type/Model: Panther IIC PNT-IIC Tech: Clan / 3099
Config: Biped BattleMech
Rules: Experimental tech
Mass: 35 tons
Chassis: Clan Endo Steel
Power Plant: Clan 280 XL Fusion
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: 4 Class V
Jump Capacity: 120 meters
Armor Type: Clan Standard Armament:
1 ER PPC
2 Heavy Medium Lasers
1 ECM Suite
Int. Struct.: 58 pts Endo Stee Engine: 280 XL Fusion Walking MP: 8
Running MP: 12
Jumping MP: 4
Heat Sinks: 11 Double Heat Sinks [22]
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H Armor Factor: 104 pts Clan Standard
Internal Armor
Structure Value
Head: 3/ 9
Center Torso: 11/ 14
Center Torso (Rear): 7
L/R Side Torso: 8 / 10/10
L/R Side Torso (Rear): 5/5
L/R Arm: 6/ 10/10
L/R Leg: 8/ 12/12
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fevir
New Member
Posts: 13
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Post by fevir on Jul 12, 2020 22:26:46 GMT -4
I would go with ER Mediums to help manage all that heat, and maybe pop on a flamer for grunt bbqs. JJ's will add a lot of extra heat if moving and firing. At least the thing is a lot faster than your typical IS Panther, dear heavens those Kuritans and their slow lights (Jenner not included).
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Post by falconsroost on Jul 13, 2020 16:05:15 GMT -4
Well this variation would likely meet with at least a glance by the Falcon tourman, the freebirth Panther the snakes use is too slow for us birds of prey ;P
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