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Post by catfishkailen on Sept 15, 2020 15:54:02 GMT -4
Favorite tank. None of those finicky Carriers and such. We're here talking about the best of the Main Battle Tanks. I have a feeling the reason tracked is so uncommon right now is early game expansion. As empires grow they'll find the value of Track's lack of motive hits in the fires of combat. Succession Wars - Tiger T-12 4/6 Movement, Cheap as hell, AC/10 with SRM's and MG's. Armor Sucks tho. Clan invasion - Myrmidon (Standard) If you didn't enjoy fighting these in MW4, I don't think we can be friends. Cheap for a 3060 vehicle, PPC and SRM6 support each other as this tank races towards you at 5/8. Jihad- Manticore (RAC) / (HPPC) Cost is why the standard variant lost to the Tiger in my eyes for Succession wars. 4/6 Movement, hella good armor, a known mech killer. The Jihad era gave it a targeting computer and made it mean as hell. Dark Age- BE701 Joust First off this was my favorite Clix tank. To find out it's a beast on CBT is even better. Pair it with a myrmidon as they both have 5/8 movement. It's clan tech base ensures that the ERLL and LRM 10 will pack a punch and support the Myrmidon as they pick their range. Infantry attack? No worries, 8 LMG's make short work of any would be assailants.
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Post by Admin on Sept 15, 2020 18:45:13 GMT -4
Taking a short 10 minute break from files to eat, and I agree whole-heatedly with your choices, although I prefer the Myrmidon (Standard) to the Tiger since I think 20 rounds of AC/10 is too little for the longer campaigns I tend to operate in, and doesn't allow for any specialty ammo to be carried given the short supply.
The PPC does the same amount of damage as the AC/10, but the lack of ammunition needs makes up for the PPCs minimum range in my mind. Given these cheap tanks can come in swarms and have SRM-6's to back them up that is less of a problem if they provide mutual fire support. I would have loved a Machine Gun though for Anti-Infantry, but you can't have everything.
The Manticore is indeed a real killer, able to head shot with the HPPC; the Joust is quite capable for urban duties, and several players I have come up against didn't realize that.
Other honorable mentions to me is the original Ontos, a juggernaut with loads of Medium Lasers, I use it frequently for ambushes at only 2.2 million!
Manteuffel's have some really good variants but are kind of on the high price list.
The Rommel Heavy Tank (Gauss) makes a good pair with Manitcore's if you don't mind the ammo concerns.
Lastly I know it isn't tracked, but a nice light wheeled tank is the Chevalier Light Tank (MML), great for harassing runs and as flanking escorts.
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Post by catfishkailen on Sept 15, 2020 19:32:03 GMT -4
Manteuffel almost got on my list but it's cost was astronomical in comparison haha.
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garyp
Junior Member
Posts: 71
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Post by garyp on Sept 16, 2020 7:14:02 GMT -4
I agree the Tiger and Myrmidon are both great tanks but their inability to claim territory requires them to have either infantry or a heavier unit with them if they are to used for more than defense. I prefer the LL version of the Bulldog to the Tiger. For only 100k more you get a tank with slightly better armour, the ability to claim territory and a main gun that doesn't need ammunition resupply. I feel those gains make up for losing two points of damage potential on the main gun and having more restricted machine gun arcs. The Manticore is definitely a superior combat vehicle to the Bulldog, but the Manti's use of a fusion engine means even the standard 3025 Manticore costs double the c-bills of a Bulldog.
I've had some success with using the tracked Bulldog alongside the 60 ton wheeled Tokugawa in some of my forces. While neither are top tier powerhouse tanks they have good capability for their cost and both are able to claim territory so I have redundancy if one gets knocked out.
The Rommel with the snub nosed Long Tom cannon is a tank that has my interest. Since it's main gun is targeting hexes instead of units it has the potential to be a nasty surprise to an opponent that is using fast mechs or hovercraft.
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shoeless
Groombridge Directorate
Posts: 78
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Post by shoeless on Oct 13, 2020 16:39:20 GMT -4
The issue with costs, in my opinion, is that most of the groups purchasing mechs and vees in BT are nations who are more concerned with purchasing war machines that fit their perceived needs rather than purchasing what's cheapest. Sure, sometimes their need is for something cheap, sometimes your need is something cheap to garrison minor planets like the Scorpion or Vedette, but for frontline regiments you're not going to really see a Great House balk at the notion of procuring a battalion of XLE tanks and even major periphery nations (once you get far enough in the timeline) are capable or purchasing or even producing their own.
None of which changes our metric for judging a unit's worth by its costs, but I felt it worth mentioning. When you're an entity with a yearly military budget of many billions of Cbills, the difference of a few million ends up mattering a lot less compared to "how much combat potential am I able to shove into a single dropship bay for attacks or bringing reinforcements to one of my planet's that's been invaded?" Especially given just how costly Dropships are in comparison.
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Post by countvictor on Nov 3, 2020 0:31:42 GMT -4
Well that depends on the way you want to fight. Quantity has a quality all of its own I believe the saying goes.
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shoeless
Groombridge Directorate
Posts: 78
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Post by shoeless on Nov 3, 2020 13:59:43 GMT -4
That's absolutely true but for invasions you have to consider something in BT: How much capacity do your dropships have? If you only have enough room in your invasion fleet for say 1 regiment of tanks then you have a hard cap on how high a numbers advantage you can leverage. So that's another situation where quality would count.
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Post by Admin on Nov 14, 2020 9:50:04 GMT -4
Just bolt the remaining few Scorpion's directly to the hull during transit, then drop them from orbit as a make shift bombardment attack.
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